As soon as the game starts you’re in the dark, grimy, cyberpunk city of Detritum, a place with a gloomy and depressing atmosphere as people are gathered around flaming barrels and everything just looks bleak and dismal. You play as just Willa Thorne for the first few minutes, a high class young adult who was thrown into the depths of the city, but soon you will have a whole cast of six protagonists to choose from. The story of the game is interesting and keeps becoming more and more expansive as new locations are explored and new characters are met.
In this entry of The State of the Metaverse I give my thoughts on The Wizards and the news about AltSpace.
To those of us who have longed for VR most of our lives, or who have maybe only gotten into it in the last few years but who have gone all out with it, the obvious end goal is a persistent online world that you can drop in and out of, meet up with friends in, own a home/space in that you can make entirely your own but that is connected via this persistent world to other people’s homes and spaces. In other words, The Metaverse.
This is the second installment of Eric Schumacher’s Hakon’s Saga, a series that follows Hakon Haroldson’s rise to power amongst the Norwegian Vikings during Europe’s Dark Ages. The first book propelled him rapidly from being fostered by the English King Athelstan to confronting a barely remembered brother and claiming his crown. If the task wasn’t arduous enough Hakon had converted to Christianity at a young age, and arrived as one of the handful of Christians in a proudly Norse culture filled with human sacrifice to the Old God’s.