Category: Gaming

Space Maze Review – Gear VR

Space Maze probably should have been called something else. Something like Space Obstacle Course, or Space Hair Remover. It isn’t a maze at all as there is only one direction to go, but there are a lot of things you have to avoid hitting while travelling in that direction and that is going to make you pull your hair out at times, so either of the names I have just suggested would work better than Space Maze I believe. Actually, make that Ethereal Blue-ish Somewhere Obstacle Course, because it isn’t really space either. I suppose that doesn’t roll off the tongue quite as well, but it’s more accurate.

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Affected The Manor Review – Oculus Rift

You could be forgiven for feeling that virtual reality is practically synonymous with less than stellar, quickly made horror experiences. If you’ve ever played an Affected game then you know that it doesn’t fall into that category. It is certainly a horror experience, just not a bad one. Affected has always been gorgeous, well crafted, and creepy as hell. And when I say always, I’m talking about a long time in VR terms.

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Freeze Me – 3D Platformer Renaissance

Freeze Me is pretty much exactly the game that I’ve wanted since beating Mario 64 and never getting a proper sequel (we can debate until the end of time whether or not Super Mario Sunshine was a worthy successor and you will never convince me.) As soon as I heard about it’s development I began to follow it obsessively and watched every video that I could find on YouTube. This was partly because I was also developing a game and the fact that it was being made by one person was a pretty big inspiration and served to encourage me as I was learning. But a far bigger reason I was interested in it was that it was a bright, colourful platformer in the vein of Mario 64 and after twenty years I was finally going to get to play the game that I had been waiting for.

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Children of Colossus Review – Oculus Rift

I have to start out this review by admitting something. I hate boss battles. I remember being shocked when I started hanging out in online gaming forums and finding out that most gamers love them. I had been so sure that they were universally despised that I had hoped to rally enough people to convince game makers to stop using them altogether. Shadow of the Colossus was one of the most disappointing games I’d ever purchased for that reason. I’ve never been about high scores or challenge, but rather about wish fulfillment. What did a game let me do that I couldn’t do in real life? With Frogger on the Atari 2600 it was enough that I could move a frog on the TV. That was unbelievable to me. With Mario it was that I could shoot fire balls. Sonic could run fast. You get the point. I also liked to beat the game because that’s how you got to see the best cutscene, something I’m sure most gamers reading this are cringing about right now, but it was never about conquering the game.

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Damaged Core Review – Oculus Rift

Have you ever wanted to be a perfect A.I.? Not just some boring A.I. that tells your user where the nearest sports bar is, but a badass baddie blasting war machine? Then you’re in luck. In Damaged Core you are a carefully engineered robot that can hack and mobilize your consciousness into enemy bots and infiltrate the enemy by their own hands. The story goes you were procured by another robot as a last ditch effort to prevail in this war against the human-designed “Core”. It’s a whole scandalous thing and some people fighting on your side aren’t very happy with the idea of a perfect virus. You blast your way through missions and progress through the story in hopes of destroying The Core and winning the war.

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3DP Renaissance Part 1 – Unbox

Welcome to the first segment in the 3D Platformer (3DP) Renaissance series! Today I am looking at Unbox, a game from a Manchester indie studio, Prospect Games. This isn’t a review. I’ve not played nearly enough of this game to give a review, but I have to be honest, I was surprised at the quality of this game. Unless there are some really big problems later in the game, I feel fine suggesting that if you want a cool, unique 3DP with fun characters and tons of charm that you need to play this game.

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3D Platformers – The Renaissance

If you stick around this site long enough you’re going to learn that I love two things above all else when it comes to video games. Virtual reality, and 3D platformers. Not long ago I had a major jones to play a good N64 era-like platformer, full of bright colours and silly characters. At the time there weren’t that many of them to play. I knew that Lucky’s Tale was coming to the Rift some time later, but I didn’t want to wait. (By the way, I will be playing some Lucky’s Tale over on the YouTube channel once I get that going.) I began searching YouTube to see if there were any new 3D platformers that I had not heard of. Who knew, maybe there were some on PC that I’d never played? I had been a console player for my whole life after all.

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Classic VR Giant Review – Affected: The Manor for Gear VR

I’ve just finished playing Affected: The Manor and I have to say, this is probably what horror games or experiences in VR ought to be. It’s creepy, it looks great, it’s not too long and even though it has it’s share of jump scares, you pretty much know when they are coming and can be prepared. In other words, you’ll be able to get through this one.

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VR Giant Classic – Wands: Almost Magic

Things have been a little bit slow for the Gear VR over the last few months. We had the occasional bigger release tossed in among much more casual and in some cases pointless affairs. But that all changed this week with Oculus seemingly going crazy and releasing everything that they have all at once. Ten games were released this week, if you count the concepts, and honestly, sometimes they are better than the full releases so you should. But easily the best of the bunch are the two that did not get a soft-launch. Wands and Smashing the Battle.

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My Reaction to Super Mario Odyssey

I just finished watching the Nintendo Switch press conference. I had been waiting as patiently as I was able since the October Switch reveal to finally get more information about the Switch. It was an uncomfortable presentation to see as all of the presenters were Japanese and dubbed over in English at times by someone who sounded like his dog had died immediately before stepping up to the mic

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