Children of Colossus Review – Oculus Rift

Children of Colossus Review – Oculus Rift

I have to start out this review by admitting something. I hate boss battles. I remember being shocked when I started hanging out in online gaming forums and finding out that most gamers love them. I had been so sure that they were universally despised that I had hoped to rally enough people to convince game makers to stop using them altogether. Shadow of the Colossus was one of the most disappointing games I’d ever purchased for that reason. I’ve never been about high scores or challenge, but rather about wish fulfillment. What did a game let me do that I couldn’t do in real life? With Frogger on the Atari 2600 it was enough that I could move a frog on the TV. That was unbelievable to me. With Mario it was that I could shoot fire balls. Sonic could run fast. You get the point. I also liked to beat the game because that’s how you got to see the best cutscene, something I’m sure most gamers reading this are cringing about right now, but it was never about conquering the game.