It’s probably one of the most common unfulfilled dreams in America today; that age-old, childhood aspiration of growing up to be a supermarket clerk working in a stressful, thankless, multitasking environment under the constant scrutiny and criticism of your superiors. Well, thanks to virtual reality and nDreams, you no longer have to endure those sleepless nights imagining what might have been. Just strap on your Oculus Rift, HTC Vive, or PSVR, load up Shooty Fruity and suddenly you’re there, listening to the horrible elevator/Wii Shop music and frantically scanning groceries while also using a whole arsenal of weapons to blow up mutant fruit.
Fail Factory is a game developed by Armature Studio and published by Oculus. If you pay attention to the Gear VR at all you have probably seen the trailer for the game. If you have and you are anything like me, you thought it looked like an entirely unremarkable game and had no idea what it was about. You could be forgiven for that because the trailer does a pretty bad job of showing what you actually do in the game.
This past Friday morning I awoke at 6:30 am to what I thought was the sound of a door opening in my house. I inspected the entire house in my underwear with the leg of a high chair to fend off any would-be robbers and decided that I must have dreamt it. By this time I was awake though so I checked the internet to see what time Wal-Mart opened, saw that it was very soon, and headed out to pick up Super Mario Odyssey for my Switch.
As soon as the game starts you’re in the dark, grimy, cyberpunk city of Detritum, a place with a gloomy and depressing atmosphere as people are gathered around flaming barrels and everything just looks bleak and dismal. You play as just Willa Thorne for the first few minutes, a high class young adult who was thrown into the depths of the city, but soon you will have a whole cast of six protagonists to choose from. The story of the game is interesting and keeps becoming more and more expansive as new locations are explored and new characters are met.
In this entry of The State of the Metaverse I give my thoughts on The Wizards and the news about AltSpace.
When Google Daydream was announced I thought that it had a good chance of being a Gear VR killer. It promised to be on more phones than Gear VR, be built entirely into those phones, it looked to be more comfortable and it had the motion controller. I was ready to jump ship, certain that the one that I was on was sinking. But before it was time for me to get a new phone, Samsung released their controller. That combined with the fact that I’d not been hearing great things about Daydream caused me to rethink abandoning my first love. While what a phone can do with VR is the most important aspect of a smartphone for me, for my wife it’s the camera. And Pixel boasts a pretty solid camera, in fact, at release it was lauded as the best camera on mobile. Thankfully that meant she went with pixel and I could now straddle the two ships, legs akimbo, like Van Damme in that commercial with the trucks. I don’t remember what it was for, but I remember the splits.